From England, spent the last five years travelling to learn as much as I can about projects in as many different geographic contexts as possible.
My interest is in suitable and social design, specifically open-source research and teaching. My specialities are CAD, Plastic Recycling and Programming.
If I had to summarise my motivation in one sentence it would be supporting the move towards a post-consumerist society and leaving the world a better place than the mess we were born in to.
Experience working with Precious Plastic, Needlab, FabLab Bhutan, FabLab RUC, Illutron, Pinewood Studios and LEGO systems a/s.
We've invented and developed a way to make skateboard decks out of 100% recycled plastic and we’re releasing it open source.
Every year we produce over 350 million tons of new plastic.
Since its invention, over 9 billion tons of new plastic has been produced.
More than 90% is recyclable...
...but less than 10% actually gets recycled.
This means that there is over 6 billion tons of plastic waste in the world right now, ready to be collected and recycled.
So even if we completely stopped producing plastic right now there is still a little bit we need to tidy up.
An open-source Sheetpress designed to produce sheets of recyled plastic made with the Precious Plastic community as part of Version 4 of the project “The Precious Plastic Universe.”
Our fruit inspired Upcycling Sculptures was the first collaboration between all members of MANDIN.
Our fruit inspired Upcycling Sculptures was the first collaboration between all members of MANDIN.
An audio spectrum analyser measuring 1.2m x 1.2m that allows you to connect any audio device via a 3.5mm AUX cable and visualize the amplitudes of seven different frequencies using seven strips of RGBW LEDs. The user has control over the colour scheme of LEDs and the ability to scale to suit the volume of the input signal.
When our friend Joseph asked if we could design a table with a top made from recycled plastic sheets from the Sheetpress Jason was designing we jumped at the opportunity to show of the potential of recycled plastic. The JSB is the exact height, 1860mm, of Joseph. Jason collaborated with welding expert and plastic recycler Yann Chauvin who is now running @hylasurf.
During the summer of 2017 Mads Hobye, Michaela Wallachová Jakobsen and myslef set up a small Fablab at The Glass Factory, Boda, Sweden. Over the following years we have conducted in house technical consultancy, staff training, workshops and produced molds for several artists and researchers.
Not one piece of plastic has naturally biodegraded, without human intervention, since its invention. Yet every year we still produce over 300 million tonnes of now plastic. Despite being recyclable most plastics end up in landfill. The ultimate goal of my project is to change the stigma attached to used plastic from seeing it as a waste product to seeing it as a valuable resource. This material is made from HDPE but the process of how it was made is transferable across all seven classifications of recyclable plastic.
The material is shredded in to a granules then heated in an oven. HDPE was chosen as the main type of plastics for this project because it has the widest distance between its melting and its burning temperatures, 130 °C - 180 °C, out of the six most abundant types of recyclable plastic.
The machine is part of a greater project to develop the process of turning waste HDPE/LDPE into a useable material. HDPE and LDPE both have a very low melting point of 130°C and 100°C respectively. This means that they can easily be melted and formed into useable material. To maximise the structural integrity and density of the material it is required to shred it down into thin straw like strands. The project was conducted as part of my internship at FabLab RUC, full documentation and of the project and a tutorial is available here.
The project was also featured on Hack A Day, the article can be found here.
A three day caravan through Assens Commune to celebrate the Anniverisrty of the Danish Rail System. We stopped at three towns along the way where local school students ages 3-16 decorated their own bike-train cart by say, then travelled across the countryside by night.
Cooperative art collective Illutron made this installation in the woods for Smukfest (Skanderborg Festival) 2016. An immersive audio-visual interactive experience.
Made in collaboration with Mads Hobye Henrik Larsen and Peter Kuchinke at The Glass factory, Boda, as part of the traveling exhibition "Handmade - Scandinavian Glass Starting All Over" that shows the innovative trends in handmade Nordic glass.
Klang is part of the experimental exhibition which pioneered the exploration of the synergy between programmable interactivity and the traditional glass blowing craft. The object responds by the chiming sound of crystal as the inner glass ball reacts to an approaching interactor.
Modeled using Solidworks 2014, rendered using Luxion Keyshot 5
Haida Art Morse Code Smoke Ring Vending Machine
Powered by Arduino
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